Zdeněk Princ, who invented the popular Czech memory card game Pexeso in
the mid-1960s, has died at the age of 85, the daily Deník N reported on
Like its German predecessor, Memory, Pexeso requires players to turn over matching pairs of squares from memory. The name came from a TV game show at the time called Pekelně se soustřed, meaning to focus very intensively.
Pexeso caught on in Czechoslovakia largely because it featured characters from children’s animated TV series, such as Večerníček, Krtek (Little Mole) and Maxipes Fík (a friendly talking dog).
Annually, hundreds of new sets are still published. Many no longer featuring identical matches but thematic ones.
Seven Czech gaming studios plan to present their products at the upcoming
Gamescom international trade fair in Cologne, Germany.
The exhibitors at the Czech national booth include established studios such as Bohemia Interactive, Charged Monkey, BadFly Interactive and Czech Games Edition as well as the start-ups Charles Games, Gold Knights and Outside the Fox.
The national booth is being organized by the Czech Game Developers Association and the state CzechInvest agency with the support of Ministry of Industry and Trade.
Gamescom runs from 20-22 August. It is the second time a Czech national booth is participating.
A miniature Dead Sea – that’s what they call Kamencové jezero or Alum Lake in Chomutov. It is said to have healing powers. The alum prevents the growth of algae and the clean water contains sulphate, chloride and iron which are said to have a beneficial effect on respiratory diseases, infections, and even acne.
The most travelled flock of hens, the longest limousine car, or a two-meter-high knitted snowman are just some of the attractions visitors can look forward to seeing at the 29th Pelhřimov Curiosity Festival, which takes place this Friday and Saturday. The festival has been going strong for nearly 30 years and attracts people from across the country, as well as the wider continent.
Czechs spent a record sum on betting last year, placing bets worth 249.5
billion crowns. That’s a rise of just over 11 percent on the previous
year. Winnings paid out from bets came to over 218 billion crowns, an
increase of 18.4 percent.
According to the Czech Ministry of Finance, the number of casinos and gaming-machine bars has dropped to roughly 1,800 following the introduction of the new legislation and statutes.
Despite the great difficulty of acquiring computers in 1980s Czechoslovakia, amateur enthusiasts still managed to do so – and produced hundreds of computer games, some of which were politically subversive. They frequently did this on jerry-built computer systems, while homemade arcade games were also to be found. This scene is the focus of the book Gaming the Iron Curtain by academic Jaroslav Švelch. When we spoke, Švelch told me about his own first experiences with computer games back in the ‘80s.
100 years ago the Czechoslovak Assembly decided on the name of the new republic’s currency - the koruna. Despite a variety of original proposals, the delegates ended up being rather conservative in their choice, voting for a name that had also been used for the currency of Austria-Hungary. To commemorate the date, the Czech National Bank has issued a rare collection of gold-silver coins.
The Czech video gaming industry increased its revenues by 34 percent last
year to three billion crowns, the Czech Game Developers Association
reported on Thursday.
Czech game developers brought out 31 new titles in 2018, mostly for PCs and consoles. One of the most successful ones was a virtual reality gamed called Beat Sabre, released by Czech indie studio Hyperbolic Magnetism.
There are currently around 75 companies developing video games in the Czech Republic, employing some 1500 developers.
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